Googles propensity to create and destroy tech at alarming rate aside, what is there to be gained in immersive audio? Atmos sounds borderline real in a good setup. What are the current limitations for high end HT audio that this is looking to improve upon?
DTS X is much better than atoms. No channel or group limits etc.
But Dolby has already won the race. Cinemas are all Dolby Atmos, movies are, sound stages etc etc. They won the marketing race so they won out in the end.
Their whole gaming business model now is encouraging devs to stick features that have no hope of rendering quickly in order to sell this new frame generation rubbish.
The latest XPS laptops really seem like they wanted to copy MacBook Pros from a few years ago with the touch function keys and the barren I/O.
I never really understood the purpose of the XPS line anyway. If you want performance, buy a Precision; if you want a light robust laptop with decent I/O, get a Latitude; if you want a MacBook, get a MacBook.
With that being said the new naming scheme sounds like a joke.
I never really understood the purpose of the XPS line anyway. I
IMHO
Software development and Media work that can benefit from normal consumer video acceleration. They are a lot cheaper than the Precision line and for non-cad/AI tasks and generally outpreform them. The XPS cases are more durable than the latitude and they come with better options for processors and video cards.
From a business standpoint, they were the best option if you needed a normal video accelerator.
HZD actually has a fantastic story and a great setting. With some recent successful game movies, I can see this one actually being good. But does Sony have much of a track record here? Uncharted was bad.
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