retrogaming

This magazine is from a federated server and may be incomplete. Browse more on the original instance.

SkunkWorkz, in I don't know how they'll ever top this.

Also made on super expensive computers. That cost around $25k a piece.

glitchdx, in VIDEO: Why is Nintendo 64 emulation still a broken mess in 2025?

I had no issue emulating n64 games on my piece of shit machine almost 20 years ago. What even is this?

Elgenzay, in I don't know how they'll ever top this.
@Elgenzay@lemmy.ml avatar
kittenzrulz123, in I don't know how they'll ever top this.

Counterpoint, 1994 also gave us this graphical masterpiece

https://lemmy.blahaj.zone/pictrs/image/9eb552d8-095a-42f4-b101-a2d6d5722c67.webp

samus12345, in I don't know how they'll ever top this.

Best graphics in 1994 on a technical level would probably be something like Virtua Fighter 2. But almost all early polygon games have aged like ass, unlike sprite-based ones.

TheImpressiveX, in I don't know how they'll ever top this.
@TheImpressiveX@lemm.ee avatar

Gotta say, for a 90s console game on 16-bit technology, it looked phenomenal. Both this and Super Mario RPG.

LucasWaffyWaf,

Rare used top of the line super computers for the CGI graphics, SGI machines. The same kinda computers used in the making of Jurassic Park, iirc.

otp, in I don't know how they'll ever top this.

Well, the game looked close, but not like that

brbposting,
turkalino, in VIDEO: Why is Nintendo 64 emulation still a broken mess in 2025?

I respect MVG a lot but this is honestly clickbait. All you have to do is:

  1. Download RetroArch
  2. Install Mupen64Plus-Next core
  3. Enable ParaLLEl RDP and RSP plugins in core settings

and you can play every game without issues. Not a broken mess by any means.

If you have resources leftover, you can even go into the core settings and turn internal resolution to 4x for better 3D graphics

A_Random_Idiot,

You didnt watch the video, did you?

Cause the whole needing plugins and hacks to run games was exactly the point he was making, on why emulation of n64 is still in a poor shape, despite consoles before and after being emulated just fine without issue.

dh3lix, in VIDEO: Why is Nintendo 64 emulation still a broken mess in 2025?
@dh3lix@lemmy.world avatar

N64 stuff runs brilliant on MisterFpga tho.

lIlIllIlIIIllIlIlII, (edited )

FPGA emulation is another level. The video says that FPGA emulation is near flawless except homebrew.

rhombus,

FPGA mimics hardware 1:1 without overhead, which is why it works well. This is talking about software emulation, which has to use lots of shortcuts to make it fast enough (for most machines). The N64 has a weird architecture though that makes it difficult to find shortcuts that work well.

Endymion_Mallorn, in VIDEO: Why is Nintendo 64 emulation still a broken mess in 2025?
@Endymion_Mallorn@kbin.melroy.org avatar

An interesting video, but I don't really feel it got to answer the question posed. He also didn't, for me, answer why he wants to focus on LLE instead of HLE as it's been obvious that LLE is very resource intensive.

lIlIllIlIIIllIlIlII,

Maybe is too soon for cycle accuracy N64 emulators. We will get it eventually.

Aussiemandeus,
@Aussiemandeus@aussie.zone avatar

That was my issue with the video as well

prole, in VIDEO: Why is Nintendo 64 emulation still a broken mess in 2025?

I thought Kaze pretty much reverse engineered the whole thing? Or is that just for Mario 64?

9tr6gyp3, in VIDEO: Why is Nintendo 64 emulation still a broken mess in 2025?

Feel free to commit a pull request

SomethingBurger,

The creator of this video is an emulator developer.

9tr6gyp3,

And?

lime,

that means they are about it.

TachyonTele,

Lol this is the best interaction. Props.

Cruxifux, in TIL GameCube's d-pad was added at the last moment
@Cruxifux@feddit.nl avatar

But without it how would I have tainted my opponents after I cheese them off the edge in smash bros?

imPastaSyndrome,

tainted

Cruxifux,
@Cruxifux@feddit.nl avatar

Hahaha great autocorrect, not changing it.

Chozo, in TIL GameCube's d-pad was added at the last moment

I think "last moment" is a bit of a stretch. It may have been weeks before the Space World reveal, but the Space World event was a full year before the console released.

lIlIllIlIIIllIlIlII,

Yes, you are right.

DmMacniel, in TIL GameCube's d-pad was added at the last moment

And good that they changed it at the last moment. Sure the D-PAD is super stiff but can you imagine games like Metroid Prime without it?

DannyBoy,

Could put a layer on the C stick like Metroid Prime remastered to have one input handle both visors and beams.

lIlIllIlIIIllIlIlII,

I can imagine external developers asking Nintendo for a d-pad.

  • All
  • Subscribed
  • Moderated
  • Favorites
  • retrogaming@lemmy.world
  • test
  • All magazines